Film It Right.
Get Better AI.
Camera placement is the single biggest factor in analysis quality. The right angle lets our AI track both players, every shot zone, and T-position control — unlocking accurate heatmaps and coaching insights.
Best Angles
Elevated Back Corner
Mount your phone in the back gallery corner, 2–3m above floor. The AI sees the full court, T-position, and both players in every frame — maximum tracking accuracy.
- Tripod or gallery railing mount
- Angle slightly downward toward the T
- Keep full court in frame — don't zoom
- 1080p minimum, 30fps+
Elevated Side Gallery
Camera at shoulder height or higher on the side gallery, centred on court length. Clear shot type detection and movement pattern tracking from this angle.
- Centre frame on the mid-court line
- Higher = better zone coverage
- Avoid shooting through glass at an angle
- Keep both players in frame always
- No spectators walking in front of the camera
- Keep camera completely still — no shaking
Elevated Back Centre
Directly behind the back glass, above court level. Good straight-on view of the front wall and both players — shot direction and T-control clearly readable.
- Suction mount or gallery step tripod
- No glare or reflection on glass
- Keep level horizontally — don't tilt
- Frame floor to out-line on front wall
Angles to Avoid
Court Level (Floor)
Players constantly block each other from this height. The AI loses ball tracking and zone detection entirely when the camera is below waist height.
- Players occlude each other constantly
- Ball tracking breaks down
- Zone detection accuracy drops >60%
- Movement heatmap becomes unreliable
Extreme Corner Angle / Glare
Sharp angles through glass cause reflections and distort the court geometry. The AI's player and court boundary detection breaks down with heavy glare.
- Glare causes player detection failures
- Court boundary detection confused
- Ball tracking drops in reflection zones
- Stats become inconsistent frame-to-frame
Zoomed In (Partial Court)
Zooming loses one player from frame. The AI needs both players visible at all times to compute rally outcomes, movement comparisons, and T-control.
- Opponent data becomes unavailable
- Rally winner detection fails
- Comparative metrics cannot generate
- Match analysis will be incomplete
Facing the Back Wall
Shooting from the front wall faces both players' backs. Shot type identification and winner/error classification require seeing ball contact from behind the players.
- Shot type AI cannot identify direction
- T-position control undetectable
- Rally patterns cannot be tracked
- Winner/error classification unreliable
General Filming Tips
Use landscape mode — never portrait
Plug in to power — long matches drain battery
Avoid filming into strong backlighting
Keep the full court in frame at all times
Stable mount wins — handheld introduces blur
1080p minimum · 4K preferred for best AI accuracy
No spectators walking in front of the camera — the AI will lose tracking
Never shake or move the camera mid-match — locks in court calibration
Both players must be fully visible in the first frame — the AI rejects uploads where players are cut off at the start
Full court must be in frame from the first second — partial court = rejected analysis
